Tables, figures, and images can all be strong foundations for Active Learning activities. You can transform tables and graphics into interactive exercises in a variety of ways. For instance, you could
- Change a table into a text-based drag and drop.
- Add explanatory pop-ups to an image with hotspots.
- Require labels be added to a figure in an image-based drag and drop.
To narrow down which types of image-based activities would work best to accompany your text, think about your goals for supporting the content:
- Do you want to help students recall information about a place, object, system, or process through an image-based exercise?
- Do you want to help students delve more deeply into aspects portrayed in a graphic?
Consider whether it might be useful for students to compare two images, concentrate on specific elements of a figure, locate a particular place or places on a graphic, or sort smaller images into categories.
Then, examine the figures or images you’re considering as the foundations for Active Learning, choosing alternatives if necessary. Reviewing your chosen images should help you identify which activity types fit most organically with your available resources and your goals for supporting specific content areas.
Note: You may be able to reuse images from your manuscript in Active Learning activities or choose new images for the exercises. Remember that our licensing team must review and approve all figures and images. We require that you locate figures and images for your project and submit them for a licensing review before creating Active Learning activities based on them. (This requirement applies even if you are working on your manuscript and Active Learning simultaneously.) While awaiting the review results, you could begin by writing thematic questions that would apply to other images in case further image research is needed.